Apr 23, 2019
Dan White, the Technical Director and co-founder of PipeWorks, joins us to talk about software engineering, game development, deadlines, and Crunch Time! This is a fascinating view into gaming development. Dan has been in the business since the mid-90s and has a great perspective on how to manage deadlines and stakeholder expectations. What isn't taught in Computer Science programs that should be? Listen to hear Dan's thoughts on this and more.